The making of ‘WINTER LIGHT’…

INTRODUCTION:
In the beginning, my objective was to create an avenue hosting old buildings in a rural area. I wanted to set forth a winter scene, the early hours of a morning with plenty of snow and a sense of warmth radiating with the lights of the houses.
During my work, I utilized the software Autodeskd MAX, Vray render and Adobe Photoshop.
The work took about 2 to 3 weeks. This can be described as a work that I made for recreation, by utilizing the leisure time I had between my daily routine Works.

REFERENCES:
From the internet, I started to examine related pictures and I particularly focused on the elements of snow, the piling effect created by the wind and the accumulation of snow on trees.

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MODELING:
Usually, I draw small sketches for buildings. These form a basis that I use during the modeling process.
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Afterwards, I start to create my model by drawing Box from 3dMAX basic objects. At this stage, I utilize the flexible tools (Extrude, Bevel, Bridge, Chamfer) offered by Poly Modeling. After roughly forming the buildings, I start trying compositions by gathering them in a single scenery, and in this way I complete my works in broad strokes.

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In order to emphasize on the accumulation of snow on tree branches and trunks, I used the particle system offered by 3d Max.

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While modeling the icicles on the eaves, I once again used poly modeling tools by taking the basic box object as basis, and later on I obtained the result through Turbo Smooth and Noise.

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I used similar modeling methods also for the streetlights, electric poles, the sitting bench and the other descriptive model pieces.

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In order to create the terrain, I used Mesh Displace implemented on Plane. This tool has provided me with ease and flexibility particularly in creating the footprints on the snow.

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Wire render state of the scene.

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MATERIAL:
The samples of some of the materials I used in my work can be seen below.

Snow material.

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Wall material.

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Glass material.

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Ice material.

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LIGHTING:
For general lighting, I used HDR image in combination with Vray Dome Light. The lighting effect created through HDR helped me in imitating the sunrise in the morning.

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In order to provide the interior lighting effect from the buildings, I used orange Vray Plane lights.

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As for street lighting equipments, I used Vray Sphere Light.

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CAMERA:
I used Vray camera.
f-number                5,0
vignetting               1,2
white balance        Neutral
shutter speed         200
film speed              ISO 100

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RENDERING PARAMETERS:

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POST PRODUCTION:
Render final state.

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Photoshop adjustments. Glow effect was applied on street lamps.

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Color arrangement was carried out.

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Final state.

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6 Comments:

  1. Fergoblack Nisan 12, 2015 Reply

    Awesome! Thanks for sharing!!! It’s very helpfull!

  2. alex Nisan 13, 2015 Reply

    this is awesome, man, I try to making some similar ! Thanks for ur “making of”

  3. emirhan Nisan 13, 2015 Reply

    İ think, this work deserves a video tutorial. Its perfect.

  4. miromid Ağustos 29, 2016 Reply

    Awesome tut. Thanks a lot :))

  5. Jonatan Eylül 13, 2016 Reply

    Great work

  6. Maillot Liverpool Ekim 08, 2016 Reply

    Thanks for sharing, this is a fantastic blog.Really thank you! Awesome.

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